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UID:DSC-22818
DTSTART;TZID=Europe/Berlin:20260430T150000
SEQUENCE:1777527336
TRANSP:OPAQUE
DTEND;TZID=Europe/Berlin:20260430T163000
URL:https://dresden-science-calendar.de/calendar/en/detail/22818
LOCATION:TUD Willers-Bau\, Zellescher Weg 12-1401069 Dresden
SUMMARY:Franzke: Parallel Computing in Video Games
CLASS:PUBLIC
DESCRIPTION:Speaker: Oliver Franzke\nInstitute of Speaker: Double Fine Prod
 uctions (Xbox Game Studios)\nTopics:\nInformatik\, Willkommen\n Location:\
 n  Name: TUD Willers-Bau (WIL Willers-Bau Haus A \, Zellescher Weg 12 - 14
 \, Raum A317)\n  Street: Zellescher Weg 12-14\n  City: 01069 Dresden\n  Ph
 one: \n  Fax: \nDescription: <p>Modern video games are among the most comp
 lex real-time parallel systems in consumer computing\, combining SIMD\, MI
 MD\, and pipeline parallelism within a typical frame budget of 16.6ms on h
 eterogeneous hardware. This talk begins with a brief look at how the expon
 ential growth of output complexity across console generations - in graphic
 s\, audio\, and CPU throughput - drove the transition from serial to massi
 vely parallel architectures. We then examine the domain-specific paralleli
 sm of the GPU and contrast its data-parallel strengths with gameplay logic
 \, where circular dependencies\, shared mutable state\, and unpredictable 
 memory access patterns pose fundamental challenges to parallelization. Usi
 ng Unreal Engine as a practical case study\, we explore the parallelizatio
 n models and synchronization techniques a modern game engine employs to or
 chestrate sequential and parallel workloads across CPU threads and GPU und
 er real-time constraints.</p> <p>Oliver Franzke is a Principal Engineer at
  Double Fine Productions (Xbox Game Studios) with nearly 25 years of profe
 ssional experience in the games industry. Across more than 20 shipped titl
 es at studios including LucasArts\, Sony\, and Double Fine\, he has worked
  on graphics\, engine systems\, and tools - from the Monkey Island Special
  Editions to Broken Age\, for which he was Lead Programmer. Oliver holds 
 a Diplom in Media Computer Science from TU Dresden\, graduating with the h
 ighest distinction and receiving the Lohrmann Medal for outstanding academ
 ic achievement.</p> <p><strong>ONLINE BBB</strong>: Link ZIH-Colloquia (ht
 tps://bbb.tu-dresden.de/b/har-oa6-col-lmy)</p>
DTSTAMP:20260612T035654Z
CREATED:20260414T053710Z
LAST-MODIFIED:20260430T053536Z
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